Tuesday, May 18, 2021

  Safety for Social Media 

The use of social media sites and apps continues to increase with their wide acceptance and popularity. Young users develop contacts, connect with friends, join groups based on common interest, share articles and personal information and even organize and host events, all of which leaves social networking sites continuously evolving and growing. With such fast expansion and adoption, however, comes greater risk. Racist, defamatory, abusive, provocative and inappropriate comments and content being published has become a regular and frequent occurrence. 5 The threats to cyber wellness also extend to social media sites and because of their widespread use, are commonly faced by users of such sites. This makes it necessary to know how we can promote safe experiences and avoid the adverse effects of using social media. In this module you will learn about some popular social media sites and apps, understand how to use them responsibly and become familiar with the legal provisions that guard the safety of Internet users. 

Social Media Safety Tips

1. Your profile should not have any contact details or personal information on it. 

2. Avoid making any online friends who you do not know personally.

3. Avoid posting personal pictures of yourself or family members. 

4. Do not update your location on your social media profile when you visit a place and guide your friends not to tag/include you in the same, if they update their location.

 5. Use privacy settings on such social media sites to make personal information (such as friend list, relatives, specific details like address, phone number and so forth) is accessible only to you or a carefully chosen set of people.

 6. Have a strong password for your account and keep different passwords for different websites. If you have more than one email account, keep a different password for all of them. 7. Any emails dropped into your SPAM folder must be deleted. You can read the subject line to identify if the email has not been transferred to spam by mistake. 

8. If you are using Internet in a cyber café or using a public computer, remember to delete your user name and password, if saved. Also, go to History and delete recent history to remove your login details.

 9. If you use a smart phone, do not let others use your mobile unless they require it to make calls only and disable GPS for social networking apps. 

10. Keep ‘Geotagging’ disabled to avoid revealing your location

Wednesday, July 22, 2020

UNIX OPERATING SYSTEM QUE&ANS

Q.1  How are Devices are represented in UNIX?

Answer. All devices are represented by files called specified file that are located in /dev directory. Thus, device file and other file are named and accessed in the same way. A 'regular file' is just an oridnary data file in the disk. 'A block special file' represents a device with characteristics similar to a disk. A 'Character special file' represents a device with charactersitics similar to a keyboard.

Q.2- What is Inode?

Answer- All unix file have its description stored in a structure called 'Inode'.The Indoe contains info about the file size, Location,Time of last access, time of last modification etc. Directories are also represented as file and have an asssociated indoe. In addition to description about the file, the inode contains pointer to the data block of the file. If the file is large indode has indirect pointer to a block of pointers to additional data block.A block is typicaly 8K.

Q.3- What is a Shell?

Answer- A shell is an interactive user interface to an operating system service that allow an user to enter commands as character string or through a graphical user interface. The Shell converts them to system call to the os or fork off a process to excute the command. system call results and other information from the OS are represented to the user through an interactive interface. Commonaly used shell are the following.
  SH, CSH, KS.

Q.4- What is Zombie?

Answer- When a program forks and the child finishes before the parent, the kernel still keeps some of its information about the child in case the parent might neeed it.

Q.5 How can get/set environment variable from a program?

Answer- Getting the value of an environment variable is done by using 'getenv()'.
               Setting the value of an environment variable is done by using 'Putenv()'.

Smartphone Safety

Smartphone Safety 
Mobile phones mainly came with the traditional SMS and Call features. With the advent of the mobile Internet or the ability to access the World Wide Web through a phone, the risks that smartphone users face have increased. Regularly use of smartphone for surfing the Internet, downloading music and social networking apart from making calls. From private photos to videos and financial information along with a lot of information on our Contacts, there is plenty on phones that could be misused in the wrong hands.
Steps for Smartphone Safety
1.Security Software- Use security software to protect your phone from malware attacks. Most malware apps also come with anti-theft options for your device. For example, you could use the McAfee Mobile Security.
2. Management of Settings- Explore the settings on your phone and customize them for location reporting, app installation, tracking online behaviour and also Wi-Fi Networking. Selecting strict options in settings allows you to fend off undesirable access to your personal information.
3. App Review- Avoid downloading apps that are not hosted at reputed app stores. If you download them from untested sites they may infect your phone with malware. When installing apps carefully review the terms and conditions of use to determine if you are giving access to information you don’t want to share.
 4.  Restriction of Access - Lock your phone with a PIN Code or Pattern Lock. This ensures that even if your phone is stolen, the thief cannot immediately access information on it. You can then use security software to even remotely ‘wipe off’ or delete information on your phone.
5.Turn Off Public Wi-Fi - Do not use public Wi-Fi to shop or access emails. Public Wi-Fi hotspots can give hackers easy access to your phone. Use your network provider connection as it is much more secure.

Saturday, June 20, 2020

Cyber Welness

Cyber Wellness :-
Cyber Wellness refers to the positive well-being of Internet users and a healthy cyber culture for the Internet community. It involves an understanding of the risks of harmful online behaviour, an awareness of how to protect oneself and other Internet users from such behaviour, and recognition of the power of the Internet to benefit oneself and the community at large. Cyber Wellness is a broad term that is inclusive of Cyber Ethics, Cyber Security and Cyber Safety. The concept of wellness lays emphasis on the whole individual and the understanding that our health is affected by all that we do, think and believe. It is a proactive approach that promotes an optimum manner of physical and social functioning and leads to emotional well-being.
The three aspects of Cyber Wellness can be understood as below:
1. Cyber Ethics- refers to appropriate, responsible and ethical online behaviour that governs all our interaction with other Internet users and emphasizes on the exercise of cyber values.
2. Cyber Security- refers to the protection of our computer systems, devices and networks from any unauthorized access or misuse by others.
3. Cyber Safety- refers to following safe practices that minimize the risks of being harmed by the dangerous behaviour of others such as cyber-bullying and stalking.
Cyber Wellness Values: There are five cyber wellness values hidden in the Values Grid.
 1. Value 1 Responsibility: Responsibility is being accountable for your behaviour. An example of being responsible as an Internet user would be to play online games only for a fixed and reasonable amount of time.
2. Value 2 Respect: To respect others is to have a regard for them and be appreciative of them. An example of being respectful would be to communicate politely with others while writing emails or posting comments on a blog or in a discussion forum.
3. Value 3 Compassion: Compassion is a feeling of wanting to help someone in trouble. For example, you are being compassionate if you are supporting a friend who is being cyber bullied by reporting the act to parents, teachers or any other person of authority.
4. Value 4 Resilience: Resilience is the ability to recover from an undesirable change or incident. An example of being resilient would be to respond appropriately and not give up if you have faced any disturbing experience online.
 5.Value 5 Integrity: Integrity is the quality of being honest and fair. For example, if you follow copyright regulations and do not copy-paste content from other sources for your school assignments then you are exercising integrity. 

Threats to Cyber Wellness: Following are the types of threats one may face on the Internet. All these threats obstruct cyber wellness and a healthy cyber culture.
1. Cyber Bullying- Cyber bullying is using technology to harass someone, by sending or posting mean, threatening and intimidating messages. Examples of cyber bullying include abusive emails, malicious posts on social networking sites, inappropriate image tagging, uploading of embarrassing photographs, creating fake profiles or Web sites designed to hurt another person and so on.
2. Cyber Predators- Cyber predators are adults who exploit children and teenagers by using Internet communication tools such as mobile phones, chat rooms, social networking sites and even email. Their main motive is sexual abuse.
3. Gaming Addiction- Gaming addiction is an excessive or compulsive use of online games at the cost of health, education, real life social engagements and even cleanliness. Last year it was added to the Diagnostic and Statistical Manual of Mental Disorders published by the American Psychiatric Association.
4. Identity Theft- Identity theft is a fast growing cyber threat where a person makes unauthorised use of someone else’s name and personal information such as passwords, usernames, banking or financial data to commit theft or other crimes.
5. Copyright Infringement and Plagiarism- Copyright Infringement takes place when a person copies, distributes, publicly performs or displays copyrighted work without the permission of the author or creator. Plagiarism is presenting someone else’s work as your own.
6. Malware- A Malware, short for ‘malicious software’, is software that gets installed on your laptop, desktop computer or smartphone and performs a multitude of 4 undesirable tasks such as stealing passwords, deleting files or reformatting the hard disk

Sunday, May 10, 2020


Hubs, Bridges, Switches and Routers are used to build networks. If you are trying to design your own LAN (Local Area Network) at home, then you probably need to know what they do and the main differences between them. I will try to cover all that in addition to some networking details to cultivate the article and provide better understanding of how the internet works. After all, always remember that the internet as you know it is nothing more than a network of networks!

Hubs are used to build a LAN by connecting different computers in a star/hierarchal network topology, the most common type on LANs now a day. A hub is a very simple (or dumb) device, once it gets bits of data sent from computer A to B, it does not check the destination, instead, it forwards that signal to all other computers (B, C, D…) within the network. B will then pick it up while other nodes discard it. This amplifies that the traffic is shared.
There are mainly two types of hubs:
1. Passive: The signal is forwarded as it is (so it doesn’t need power supply).
2. Active: The signal is amplified, so they work as repeaters. In fact they have been called multiport repeaters. (use power supply)
Hubs can be connected to other hubs using an uplink port to extend the network.
OSI Model: Hubs work on the physical layer (lowest layer). That’s the reason they can’t deal with addressing or data filtering.
Switches: on the other hand are more advanced. Instead of broadcasting the frames everywhere, a switch actually checks for the destination MAC address and forward it to the relevant port to reach that computer only. This way, switches reduce traffic and divide the collision domain into segments, this is very sufficient for busy LANs and it also protects frames from being sniffed by other computers sharing the same segment.
They build a table of which MAC address belongs to which segment. If a destination MAC address is not in the table it forwards to all segments except the source segment. If the destination is same as the source, frame is discarded.
Switches have built-in hardware chips solely designed to perform switching capabilities, therefore they are fast and come with many ports. Sometimes they are referred to as intelligent bridges or multiport bridges.
Different speed levels are supported. They can be 10 Mb/s, 100 Mb/s, 1 Gb/s or more.
Most common switching methods are:
1. Cut-through: Directly forward what the switch gets.
2. Store and forward: receive the full frame before retransmitting it.
OSI: Switches are on the data link layer (just above physical layer) that’s why they deal with frames instead of bits and filter them based on MAC addresses. Switches are known to be used for their filtering capabilities.
VLANs (Virtual LANs) and broadcast domains: Switches do not control broadcast domains by default, however, if a VLAN is configured in a switch it will has its own broadcast domain.
*VLAN is a logical group of network devices located on different LAN physical segments. However they are logically treated as if they were located on a single segment.

Bridges: are used to extend networks by maintaining signals and traffic.
OSI: Bridges are on the data link layer so in principle they are capable to do what switches do like data filtering and separating the collision domain, but they are less advanced. They are known to be used to extend distance capabilities of networks.
In a comparison with switches, they are slower because they use software to perform switching. They do not control broadcast domains and usually come with less number of ports.
Routers: are used to connect different LANs or a LAN with a WAN (e.g. the internet). Routers control both collision domains and broadcast domains. If the packet’s destination is on a different network, a router is used to pass it the right way, so without routers the internet could not functions.
Routers use NAT (Network Address Translation) in conjunction with IP Masquerading to provide the internet to multiple nodes in the LAN under a single IP address.
Now a day, routers come with hub or switch technology to connect computers directly.
OSI: Routers work on the network layer so they can filter data based on IP addresses. They have route tables to store network addresses and forward packets to the right port.
Gateways: are very intelligent devices or else can be a computer running the appropriate software to connect and translate data between networks with different protocols or architecture, so their work is much more complex than a normal router. For instance, allowing communication between TCP/IP clients and IPX/SPX or AppleTalk.
OSI: Gateways operate at the network layer and above, but most of them at the application layer.
P.S. The term Gateway is used to refer to routers in some articles so beware. In this case, the router has gateway software. And Default Gateway is used to refer to the node (e.g. router) connecting the LAN to the outside (e.g. internet).
Repeaters: are simple devices that work at the physical layer of the OSI. They regenerate signals (active hubs does that too).
There is an important rule to obey while using repeaters/hubs to extend a local network and is called the 5-4-3 rule or the IEEE way. The rule forces that in a single collision domain there shouldn’t be more than 5 segments, 4 repeaters between any two hosts in the network and only 3 of the segments can be populated (contain user connections).
This rule ensures that a signal sent over the network will reach every part of it within an acceptable length of time. 
If the network is bigger, the collision domain can be divided into two parts or more using a switch or a bridge.
Examples are:
- Brouter: Works as a Bridge and as a Router.
- IP Switch or MultiLayer Switch (MLS): New switches with routing capabilities, they forward data based on IP addresses, work at the network layer too.

Saturday, January 11, 2020

All Computer Tricks

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